View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001698 | OpenFOAM | Bug | public | 2015-05-19 14:43 | 2015-08-03 10:38 |
Reporter | DanielJ | Assigned To | will | ||
Priority | normal | Severity | block | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | GNU/Linux | OS | Ubuntu | OS Version | 14.04 |
Summary | 0001698: Particle cloud hangs when bouncing of horizontal wall | ||||
Description | Simulation of particles, with gravity and rebound as wall interaction, halts when particles touch the horizontal wall (floor). Interaction with vertical walls occurs correctly. | ||||
Steps To Reproduce | I attach a case that demonstrates the problem. | ||||
Tags | No tags attached. | ||||
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The velocity boundary condition is set to "type zeroGradient;" on your wall patches. This isn't correct. In regions of outflow the flow pushes the particle out, and the wall keeps it in, thousands of times per time-step. This makes the simulation stall. Change the wall boundary condition to "type fixedValue; value uniform (0 0 0);". If I do this the wall interaction happens fine. |
Date Modified | Username | Field | Change |
---|---|---|---|
2015-05-19 14:43 | DanielJ | New Issue | |
2015-05-19 14:43 | DanielJ | File Added: particles.zip | |
2015-08-03 10:37 | will | Note Added: 0005172 | |
2015-08-03 10:37 | will | Status | new => closed |
2015-08-03 10:38 | will | Assigned To | => will |
2015-08-03 10:38 | will | Resolution | open => no change required |